CLIENT#
GET.
ONB Client is the engine and run-time for custom content. It aims to be feature-rich with scriptable content and dynamic online playability.
Note
This is a video for 2.5 which is in private development.
SERVER#
GET.
ONB Server is the content-delivery program and run-time for online content.
Program using Tiled level editor.
... or script directly with Lua.
WEB LAUNCHER#
GET.
ONBWEL ("Owen-be-well") launches web URLs from the browser in ONB. This tools allows you to launch HTML links from your browser to servers and web battles online.
DEBUGGER#
WIP.
ONB Inspector is a custom remote debugging tool for the Client.
Note
This is a tool for 2.5 which is in private development.
In older ONB Clients, a debug console window would popup at launch. This is no more. Now, custom debug tool allows creators to filter and search through logs in a comfortable and convenient user interface. Users will be able to toggle layer visibility in the new 2.5 renderer. Other tools are available to inspect frame data.


