ORIGINS#

Pheelbert's SFML github project started everything.

James collaborated with Pheelbert up to the first version of ONB which was also available on android.

ONB exists today because of Pheelbert.

TEAM#

is the official team behind ONB 2.5.

Engine Programmers#

  • Alrysc
  • James King

Content Programmers#

  • Alrysc
  • D3str0y3d
  • K1rbYat1Na
  • Keristero
  • Rune

CI/CD#

  • KanoYugoro

Tooling Programmers#

  • D3str0y3d
  • James King
  • Keristero

Server Runtime Programmers#

  • James King

Community Management Team#

  • Enzan
  • Hooviey
  • K1rbYat1Na
  • Knight Forte
  • Kuri
  • Rune

Sprite Artists#

  • Enzan
  • Kuri
  • Quetzen
  • TressaNightmaus

Technical Writers#

  • Alrysc
  • James King
  • Rune

CONTRIBUTORS#

Additional Programming#

User Descriptions Commits
Shadey#1685 CMake fixes for Archlinux
Catgirl#4150

CMake fixes for case-sensitive file systems.

Suppress GCC warning for non-const strings.

36018cf

c640390

KanoYugoro

SelectedCardsUI resolves overwritten properties.

Delete Hand and Delete Cards status flag entries.

379082e

19e3d27

P0W3RK1D Created guide to build ONB on ARM64 device (Rasp Pi 4)

Additional Art#

User Descriptions Commits
Caos Server icons and badges
Rune

Supplied missing font sets: numbers and codes.

Massive battle tile recreations from all game titles.

FireHead Engine Cyrillic fonts afb011a
Catgirl#4150 User role icon edits. 758e328
Kuri

New chip cust GUI assets.

New minimap art.

Enzan All new PET menu art and mockups.
Tressa Incredibly accurate custom tilesets.

Additional Audio#

User Descriptions Commits
K1rbYat1Na Volume adjustments for all sfx. c8fb2e0
Enzan PET boot sfx and background music for new screens.

Honorable Mentions#

User Description
Pion Wrote and hosted the first, best online documentation for ONB modding.
Keristero His suite of EZ lib server libraries are still the go-to solution for content creators today.
K1rbYat1Na If there's an authentic chip remake, chances are he made it. He made a LOT!
loui If there's an authentic enemy (including families), chances are he made it.
D3str0y3d255 If there's a playable boss or navi mod, chances are he made it.
Alrysc Pushed ONB scripting to its technical limits making unbelievable custom mods.
Hooviey Pumped out a lot of authentic, custom, and Shanghai.EXE mod content!
Rune Made a lot of official BN3 and BN6 chips and enemies!
Tressa Made very accurate navi assets for the community.
IndianaJson

Wrote a tool to generate collision maps from images.

Collaborated with James King to make crowd sims possible.

milkkkkkkk Made the coolest mod listing website.

TRANSLATIONS#

User Language
Mint Spanish
Caos Portuguese
K1rbYat1Na Russian
BlaXun German
Enzan German

COMMUNITY#

Shout outs to these community contributors.

Note

If you don't see yourself on this list but have contributed directly to ONB before, reach out to James on discord!

  • Augatillo
  • Beaned
  • BlaXun
  • Claris
  • CosmicNobab
  • Dunstant
  • FrozenLake
  • Gemini
  • Gray Nine
  • Konstinople
  • Kuri
  • Mars
  • Mint
  • OuroYisus
  • Poly
  • SCA
  • Salad
  • Shale
  • SusThor
  • Weenie
  • Yaz_
  • Zeek
  • jontheburger
  • members of the official ONB discord
  • ... AND YOU!

BlueSky | GameJolt | Real PET | X